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UI/UX designer with a background in architecture, heritage conservation, photography, and visual storytelling.
My work sits between research and craft. Before moving into digital products, I spent years documenting historic buildings, mapping contested spaces, directing photo shoots, building physical environments, and studying how people move through them. Today, I apply that same way of thinking to interfaces.
I'm interested in products that demand more than surface-level design — projects where research, systems thinking, and visual clarity carry equal weight.
Open to product design roles, freelance commissions, and collaborations.
The long way around
From buildings to interfaces.
Architecture taught me to slow down. At Toronto Metropolitan University and Politecnico di Torino, I learned to document before intervening, understand before proposing, and look for the underlying systems that shape how people experience a place. That approach stayed with me.
Whether I'm designing a website, an application, or a digital tool, I begin by observing. I research before I wireframe, map relationships before I draw screens, and treat hierarchy as something that should be felt rather than announced. The medium changed. The process didn't. What started with buildings, archives, landscapes, and photographs now informs the way I design digital experiences.
Reach out
Background
Independent UI/UX Design Practice
Google UX Design Certificate · DesignLab UI/UX Fundamentals
M.Arch, Architecture for Heritage — Politecnico di Torino
B.Arch, Architectural Science — Toronto Metropolitan University
Disciplines
Software